Spinnaker SDK C++
4.1.0.338
 
 

 
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Node Member List

This is the complete list of members for Node, including all inherited members.

DeregisterCallback(CallbackHandleType hCallback)Nodevirtual
GetAccessMode() constNodevirtual
GetAlias() constNodevirtual
GetCachingMode() constNodevirtual
GetCastAlias() constNodevirtual
GetChildren(GenApi::NodeList_t &Children, ELinkType LinkType=ctReadingChildren) constNodevirtual
GetDescription() constNodevirtual
GetDeviceName() constNodevirtual
GetDisplayName() constNodevirtual
GetDocuURL() constNodevirtual
GetEventID() constNodevirtual
GetLockNodes(GenApi::NodeList_t &LockNodes) constNodevirtual
GetName(bool FullQualified=false) constNodevirtual
GetNameSpace() constNodevirtual
GetNodeHandle() constNode
GetNodeMap() constNodevirtual
GetParents(GenApi::NodeList_t &Parents) constNodevirtual
GetPollingTime() constNodevirtual
GetPrincipalInterfaceType() constNodevirtual
GetProperty(const GenICam::gcstring &PropertyName, GenICam::gcstring &ValueStr, GenICam::gcstring &AttributeStr)Nodevirtual
GetPropertyNames(GenICam::gcstring_vector &PropertyNames) constNodevirtual
GetSelectedFeatures(FeatureList_t &) constNodevirtual
GetSelectingFeatures(FeatureList_t &) constNodevirtual
GetToolTip() constNodevirtual
GetVisibility() constNodevirtual
ImposeAccessMode(EAccessMode ImposedAccessMode)Nodevirtual
ImposeVisibility(EVisibility ImposedVisibility)Nodevirtual
InvalidateNode()Nodevirtual
IsAccessModeCacheable() constNodevirtual
IsCachable() constNodevirtual
IsDeprecated() constNodevirtual
IsFeature() constNodevirtual
IsSelector() constNodevirtual
IsStreamable() constNodevirtual
m_CallbacksNodeprotected
m_pNodeDataNodeprotected
m_pNodeMapNodeprotected
Node()Node
Node(std::shared_ptr< Node::NodeImpl > pNodeHandle)Node
operator!=(int nullPtr) constNodevirtual
operator==(int nullPtr) constNodevirtual
RegisterCallback(CNodeCallback *pCallback)Nodevirtual
SetNodeHandle(std::shared_ptr< Node::NodeImpl > pNodeHandle)Node
SetNodeMap(INodeMap *pNodeMap)Node
SetReference(INode *pBase)Nodevirtual
SetReference(ISelector *pBase)Nodevirtual
~Node()Node