The GUIFactory object represents a C++ object that provides access to GUI objects such as CameraSelectionWindow, PropertyGridWindow and dialogs defined in GUI XML.
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#include <SpinnakerGUI_WPF.h>
The GUIFactory object represents a C++ object that provides access to GUI objects such as CameraSelectionWindow, PropertyGridWindow and dialogs defined in GUI XML.
◆ GUIFactory()
◆ ~GUIFactory()
◆ ConnectGUILibrary()
Connect GUI Factory to camera object.
- Parameters
-
camera | pointer to a camera object |
- Returns
- boolean indicating whether operation was successful
◆ DisconnectGUILibrary()
void DisconnectGUILibrary |
( |
| ) |
|
Disconnect GUI Factory from camera object.
◆ GetCameraSelectionWindow()
◆ GetControlNameList()
std::list< std::string > GetControlNameList |
( |
| ) |
|
Return a string list of controls.
- Returns
- list of control names
◆ GetDialogNameList()
std::list< std::string > GetDialogNameList |
( |
| ) |
|
Get a list of dialog names.
- Returns
- string list of dialog names
◆ GetImageDrawingWindow()
◆ GetNumOfControls()
Return number of controls contained in GUI Factory.
- Returns
- number of controls
◆ GetNumOfDialogs()
Get number of dialogs contained in GUI Factory.
- Returns
- number of dialogs
◆ GetPropertyGridWindow()
◆ HideDialogByIndex()
void HideDialogByIndex |
( |
int |
index | ) |
|
Hide dialog at specific name list index.
- Parameters
-
index | name index of dialog to be hidden |
◆ HideDialogByName()
void HideDialogByName |
( |
std::string |
dialogName | ) |
|
Hide dialog by specific name.
- Parameters
-
dialogName | name of dialog to be hidden |
◆ IsConnected()
Get a boolean indicating whether GUI Factory is connected to a camera object.
- Returns
- boolean indicating connection status.
◆ ShowDialogByIndex()
void ShowDialogByIndex |
( |
int |
index | ) |
|
Display dialog at specific name list index.
- Parameters
-
index | name index of dialog to be shown |
◆ ShowDialogByName()
void ShowDialogByName |
( |
std::string |
dialogName | ) |
|
Display dialog with specific name.
- Parameters
-
dialogName | string holding dialog name |
The documentation for this class was generated from the following file: