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Class Spinnaker::GUI::PropertyGridDlg

ClassList > GUI > PropertyGridDlg

  • #include <PropertyGridDlg.h>

Public Functions

Type Name
void Close ()
bool Connect (Spinnaker::CameraPtr camera)
void Disconnect ()
std::string GetTitle ()
bool IsConnected ()
void Open ()
PropertyGridDlg (void)
void Refresh ()
void SetTitle (std::string title)
~PropertyGridDlg (void)

Protected Attributes

Type Name
Spinnaker::GUI_WPF::PropertyGridWindow * m_pWPFPropertyGrid

Public Functions Documentation

function Close

void GUI::PropertyGridDlg::Close () 

Hide the PropertyGridWindow.


function Connect

bool GUI::PropertyGridDlg::Connect (
    Spinnaker::CameraPtr camera
) 

Connect the PropertyGridWindow to a NodeMap object.

Returns:

boolean indicating whether the operation was successful


function Disconnect

void GUI::PropertyGridDlg::Disconnect () 

Disconnect the PropertyGridWindow from associated nodemap object.


function GetTitle

std::string GUI::PropertyGridDlg::GetTitle () 

Get the window title.

Returns:

string representing the title.


function IsConnected

bool GUI::PropertyGridDlg::IsConnected () 

Get a boolean indicating whether PropertyGridWindow is connected to a camera object.

Returns:

boolean indicating connection status.


function Open

void GUI::PropertyGridDlg::Open () 

Show the PropertyGridWindow.


function PropertyGridDlg

GUI::PropertyGridDlg::PropertyGridDlg (
    void
) 

Default constructor.


function Refresh

void GUI::PropertyGridDlg::Refresh () 

Immediately refresh all features listed in PropertyGrid.


function SetTitle

void GUI::PropertyGridDlg::SetTitle (
    std::string title
) 

Set the window title.

Parameters:

  • string representing the title.

function ~PropertyGridDlg

GUI::PropertyGridDlg::~PropertyGridDlg (
    void
) 

Default destructor.


Protected Attributes Documentation

variable m_pWPFPropertyGrid

Spinnaker::GUI_WPF::PropertyGridWindow* Spinnaker::GUI::PropertyGridDlg::m_pWPFPropertyGrid;


The documentation for this class was generated from the following file /workspace/include/GUI/PropertyGridDlg.h