Class Spinnaker::GUI::PropertyGridDlg¶
ClassList > GUI > PropertyGridDlg
#include <PropertyGridDlg.h>
Public Functions¶
| Type | Name |
|---|---|
| void | Close () |
| bool | Connect (Spinnaker::CameraPtr camera) |
| void | Disconnect () |
| std::string | GetTitle () |
| bool | IsConnected () |
| void | Open () |
| PropertyGridDlg (void) |
|
| void | Refresh () |
| void | SetTitle (std::string title) |
| ~PropertyGridDlg (void) |
Protected Attributes¶
| Type | Name |
|---|---|
| Spinnaker::GUI_WPF::PropertyGridWindow * | m_pWPFPropertyGrid |
Public Functions Documentation¶
function Close¶
Hide the PropertyGridWindow.
function Connect¶
Connect the PropertyGridWindow to a NodeMap object.
Returns:
boolean indicating whether the operation was successful
function Disconnect¶
Disconnect the PropertyGridWindow from associated nodemap object.
function GetTitle¶
Get the window title.
Returns:
string representing the title.
function IsConnected¶
Get a boolean indicating whether PropertyGridWindow is connected to a camera object.
Returns:
boolean indicating connection status.
function Open¶
Show the PropertyGridWindow.
function PropertyGridDlg¶
Default constructor.
function Refresh¶
Immediately refresh all features listed in PropertyGrid.
function SetTitle¶
Set the window title.
Parameters:
stringrepresenting the title.
function ~PropertyGridDlg¶
Default destructor.
Protected Attributes Documentation¶
variable m_pWPFPropertyGrid¶
The documentation for this class was generated from the following file /workspace/include/GUI/PropertyGridDlg.h