Class Spinnaker::GUI_WPF::GUIFactory¶
ClassList > GUI_WPF > GUIFactory
#include <SpinnakerGUI_WPF.h>
Public Functions¶
| Type | Name |
|---|---|
| bool | ConnectGUILibrary (Spinnaker::CameraPtr * camera) |
| void | DisconnectGUILibrary () |
| GUIFactory () |
|
| CameraSelectionWindow * | GetCameraSelectionWindow () |
| std::list< std::string > | GetControlNameList () |
| std::list< std::string > | GetDialogNameList () |
| ImageDrawingWindow * | GetImageDrawingWindow () |
| int | GetNumOfControls () |
| int | GetNumOfDialogs () |
| PropertyGridWindow * | GetPropertyGridWindow () |
| void | HideDialogByIndex (int index) |
| void | HideDialogByName (std::string dialogName) |
| bool | IsConnected () |
| void | ShowDialogByIndex (int index) |
| void | ShowDialogByName (std::string dialogName) |
| ~GUIFactory () |
Detailed Description¶
The GUIFactory object represents a C++ object that provides access to GUI objects such as CameraSelectionWindow, PropertyGridWindow and dialogs defined in GUI XML
Public Functions Documentation¶
function ConnectGUILibrary¶
Connect GUI Factory to camera object
Parameters:
camerapointer to a camera object
Returns:
boolean indicating whether operation was successful
function DisconnectGUILibrary¶
Disconnect GUI Factory from camera object.
function GUIFactory¶
Default constructor.
function GetCameraSelectionWindow¶
Get Camera Selection Window from GUI Factory
Returns:
A pointer to CameraSelectionWindow. User has ownership of this pointer.
function GetControlNameList¶
Return a string list of controls
Returns:
list of control names
function GetDialogNameList¶
Get a list of dialog names
Returns:
string list of dialog names
function GetImageDrawingWindow¶
Get Image Drawing Window
Returns:
A pointer to ImageDrawingWindow. User has ownership of this pointer.
function GetNumOfControls¶
Return number of controls contained in GUI Factory
Returns:
number of controls
function GetNumOfDialogs¶
Get number of dialogs contained in GUI Factory
Returns:
number of dialogs
function GetPropertyGridWindow¶
Get PropertyGridWindow from GUI Factory.
Returns:
A pointer to PropertyGridWindow. User has ownership of this pointer.
function HideDialogByIndex¶
Hide dialog at specific name list index
Parameters:
indexname index of dialog to be hidden
function HideDialogByName¶
Hide dialog by specific name
Parameters:
dialogNamename of dialog to be hidden
function IsConnected¶
Get a boolean indicating whether GUI Factory is connected to a camera object.
Returns:
boolean indicating connection status.
function ShowDialogByIndex¶
Display dialog at specific name list index
Parameters:
indexname index of dialog to be shown
function ShowDialogByName¶
Display dialog with specific name
Parameters:
dialogNamestring holding dialog name
function ~GUIFactory¶
Default destructor.
The documentation for this class was generated from the following file /workspace/include/GUI/SpinnakerGUI_WPF.h