Spinnaker SDK C++
4.1.0.338
 
 

 
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Port attachable to a chunk in a buffer. More...

#include <ChunkPort.h>

Inheritance diagram for CChunkPort:

Public Member Functions

 CChunkPort (IPort *pPort=NULL)
 Constructor; can attach to a port.
 
 ~CChunkPort ()
 Destructor; detaches from the port.
 
virtual EAccessMode GetAccessMode () const
 Get the access mode of the node.
 
virtual EInterfaceType GetPrincipalInterfaceType () const
 Get the type of the main interface of a node.
 
virtual void Read (void *pBuffer, int64_t Address, int64_t Length)
 Reads a chunk of bytes from the port.
 
virtual void Write (const void *pBuffer, int64_t Address, int64_t Length)
 Writes a chunk of bytes to the port.
 
virtual void SetPortImpl (IPort *pPort)
 Called from the port node to give the chunk port a pointer to itself.
 
virtual EYesNo GetSwapEndianess ()
 Determines if the port adapter must perform an endianness swap.
 
void InvalidateNode ()
 
bool AttachPort (::Spinnaker::GenApi::IPort *pPort)
 Attaches the ChunkPort to the Port.
 
void DetachPort ()
 Detaches the ChunkPort to the Port.
 
void AttachChunk (uint8_t *pBaseAddress, int64_t ChunkOffset, int64_t Length, bool Cache)
 Attaches the Chunk to the ChunkPort.
 
void DetachChunk ()
 Detaches the Chunk from the ChunkPort.
 
int GetChunkIDLength ()
 Gets the ChunkID length.
 
bool CheckChunkID (uint8_t *pChunkIDBuffer, int ChunkIDLength)
 Checks if a ChunkID matches.
 
bool CheckChunkID (uint64_t ChunkID)
 Checks if a ChunkID matches, version using uint64_t ID representation.
 
void UpdateBuffer (uint8_t *pBaseAddress)
 Updates the base address of the chunk.
 
void ClearCache ()
 Clears the chunk cache.
 

Protected Attributes

CNodePtr m_pPort
 
std::shared_ptr< PortAdapter > m_pPortAdapter
 
void * m_pChunkPort
 

Detailed Description

Port attachable to a chunk in a buffer.

Constructor & Destructor Documentation

◆ CChunkPort()

CChunkPort ( IPort pPort = NULL)

Constructor; can attach to a port.

◆ ~CChunkPort()

~CChunkPort ( )

Destructor; detaches from the port.

Member Function Documentation

◆ AttachChunk()

void AttachChunk ( uint8_t *  pBaseAddress,
int64_t  ChunkOffset,
int64_t  Length,
bool  Cache 
)

Attaches the Chunk to the ChunkPort.

◆ AttachPort()

bool AttachPort ( ::Spinnaker::GenApi::IPort pPort)

Attaches the ChunkPort to the Port.

◆ CheckChunkID() [1/2]

bool CheckChunkID ( uint64_t  ChunkID)

Checks if a ChunkID matches, version using uint64_t ID representation.

◆ CheckChunkID() [2/2]

bool CheckChunkID ( uint8_t *  pChunkIDBuffer,
int  ChunkIDLength 
)

Checks if a ChunkID matches.

◆ ClearCache()

void ClearCache ( )

Clears the chunk cache.

◆ DetachChunk()

void DetachChunk ( )

Detaches the Chunk from the ChunkPort.

◆ DetachPort()

void DetachPort ( )

Detaches the ChunkPort to the Port.

◆ GetAccessMode()

virtual EAccessMode GetAccessMode ( ) const
virtual

Get the access mode of the node.

◆ GetChunkIDLength()

int GetChunkIDLength ( )

Gets the ChunkID length.

◆ GetPrincipalInterfaceType()

virtual EInterfaceType GetPrincipalInterfaceType ( ) const
virtual

Get the type of the main interface of a node.

◆ GetSwapEndianess()

virtual EYesNo GetSwapEndianess ( )
inlinevirtual

Determines if the port adapter must perform an endianness swap.

◆ InvalidateNode()

void InvalidateNode ( )

◆ Read()

virtual void Read ( void *  pBuffer,
int64_t  Address,
int64_t  Length 
)
virtual

Reads a chunk of bytes from the port.

◆ SetPortImpl()

virtual void SetPortImpl ( IPort pPort)
virtual

Called from the port node to give the chunk port a pointer to itself.

◆ UpdateBuffer()

void UpdateBuffer ( uint8_t *  pBaseAddress)

Updates the base address of the chunk.

◆ Write()

virtual void Write ( const void *  pBuffer,
int64_t  Address,
int64_t  Length 
)
virtual

Writes a chunk of bytes to the port.

Member Data Documentation

◆ m_pChunkPort

void* m_pChunkPort
protected

◆ m_pPort

CNodePtr m_pPort
protected

◆ m_pPortAdapter

std::shared_ptr<PortAdapter> m_pPortAdapter
protected

The documentation for this class was generated from the following file: