Spinnaker SDK C++
4.2.0.21
 
 

 
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AcquisitionUserBuffer.cpp

AcquisitionUserBuffer.cpp shows how to use User Buffers for image acquisition.

AcquisitionUserBuffer.cpp shows how to use User Buffers for image acquisition. The acquisition engine uses a pool of memory buffers. The memory of a buffer can be allocated by the library (default) or the user. User Buffers refer to the latter. This example relies on information provided in the Acquisition example.

This example demonstrates setting up the user allocated memory just before the acquisition of images. First, the size of each buffer is determined based on the data payload size. Then, depending on the the number of buffers (numBuffers) specified, the corresponding amount of memory is allocated. Finally, after setting the buffer ownership to be users, the image acquisition can commence.

It is important to note that if the user provides the memory for the buffers, the user is ultimately responsible for freeing up memory.

Please leave us feedback at: https://www.surveymonkey.com/r/TDYMVAPI More source code examples at: https://github.com/Teledyne-MV/Spinnaker-Examples Need help? Check out our forum at: https://teledynevisionsolutions.zendesk.com/hc/en-us/community/topics

//=============================================================================
// Copyright (c) 2024 FLIR Integrated Imaging Solutions, Inc. All Rights Reserved.
//
// This software is the confidential and proprietary information of FLIR
// Integrated Imaging Solutions, Inc. ("Confidential Information"). You
// shall not disclose such Confidential Information and shall use it only in
// accordance with the terms of the license agreement you entered into
// with FLIR Integrated Imaging Solutions, Inc. (FLIR).
//
// FLIR MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
// SOFTWARE, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE, OR NON-INFRINGEMENT. FLIR SHALL NOT BE LIABLE FOR ANY DAMAGES
// SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
// THIS SOFTWARE OR ITS DERIVATIVES.
//=============================================================================
#include "Spinnaker.h"
#include <iostream>
#include <sstream>
using namespace Spinnaker;
using namespace Spinnaker::GenApi;
using namespace Spinnaker::GenICam;
using namespace std;
// Whether the user memory is contiguous or non-contiguous
const bool isContiguous = true;
// Disables or enables heartbeat on GEV cameras so debugging does not incur timeout errors
int ConfigureGVCPHeartbeat(CameraPtr pCam, bool enableHeartbeat)
{
//
// Write to boolean node controlling the camera's heartbeat
//
// *** NOTES ***
// This applies only to GEV cameras.
//
// GEV cameras have a heartbeat built in, but when debugging applications the
// camera may time out due to its heartbeat. Disabling the heartbeat prevents
// this timeout from occurring, enabling us to continue with any necessary
// debugging.
//
// *** LATER ***
// Make sure that the heartbeat is reset upon completion of the debugging.
// If the application is terminated unexpectedly, the camera may not locked
// to Spinnaker indefinitely due to the the timeout being disabled. When that
// happens, a camera power cycle will reset the heartbeat to its default setting.
// Retrieve TL device nodemap
INodeMap& nodeMapTLDevice = pCam->GetTLDeviceNodeMap();
// Retrieve GenICam nodemap
INodeMap& nodeMap = pCam->GetNodeMap();
CEnumerationPtr ptrDeviceType = nodeMapTLDevice.GetNode("DeviceType");
if (!IsReadable(ptrDeviceType))
{
return -1;
}
if (ptrDeviceType->GetIntValue() != DeviceType_GigEVision)
{
return 0;
}
if (enableHeartbeat)
{
cout << endl << "Resetting heartbeat..." << endl << endl;
}
else
{
cout << endl << "Disabling heartbeat..." << endl << endl;
}
CBooleanPtr ptrDeviceHeartbeat = nodeMap.GetNode("GevGVCPHeartbeatDisable");
if (!IsWritable(ptrDeviceHeartbeat))
{
cout << "Unable to configure heartbeat. Continuing with execution as this may be non-fatal..." << endl << endl;
}
else
{
ptrDeviceHeartbeat->SetValue(!enableHeartbeat);
if (!enableHeartbeat)
{
cout << "WARNING: Heartbeat has been disabled for the rest of this example run." << endl;
cout << " Heartbeat will be reset upon the completion of this run. If the " << endl;
cout << " example is aborted unexpectedly before the heartbeat is reset, the" << endl;
cout << " camera may need to be power cycled to reset the heartbeat." << endl << endl;
}
else
{
cout << "Heartbeat has been reset." << endl;
}
}
return 0;
}
{
return ConfigureGVCPHeartbeat(pCam, true);
}
{
return ConfigureGVCPHeartbeat(pCam, false);
}
// This function acquires and saves 10 images from a device.
int AcquireImages(CameraPtr pCam, INodeMap& nodeMap, INodeMap& nodeMapTLDevice)
{
int result = 0;
cout << endl << endl << "*** IMAGE ACQUISITION ***" << endl << endl;
try
{
// Set acquisition mode to continuous
// Retrieve enumeration node from nodemap
CEnumerationPtr ptrAcquisitionMode = nodeMap.GetNode("AcquisitionMode");
if (!IsReadable(ptrAcquisitionMode) || !IsWritable(ptrAcquisitionMode))
{
cout << "Unable to get or set acquisition mode to continuous (enum retrieval). Aborting..." << endl << endl;
return -1;
}
// Retrieve entry node from enumeration node
CEnumEntryPtr ptrAcquisitionModeContinuous = ptrAcquisitionMode->GetEntryByName("Continuous");
if (!IsReadable(ptrAcquisitionModeContinuous))
{
cout << "Unable to set acquisition mode to continuous (entry retrieval). Aborting..." << endl << endl;
return -1;
}
// Retrieve integer value from entry node
const int64_t acquisitionModeContinuous = ptrAcquisitionModeContinuous->GetValue();
// Set integer value from entry node as new value of enumeration node
ptrAcquisitionMode->SetIntValue(acquisitionModeContinuous);
// Retrieve Stream Parameters device nodemap
const INodeMap& sNodeMap = pCam->GetTLStreamNodeMap();
// Set stream buffer Count Mode to manual
CEnumerationPtr ptrStreamBufferCountMode = sNodeMap.GetNode("StreamBufferCountMode");
if (!IsReadable(ptrStreamBufferCountMode) || !IsWritable(ptrStreamBufferCountMode))
{
cout << "Unable to get or set Buffer Count Mode (node retrieval). Aborting..." << endl << endl;
return -1;
}
CEnumEntryPtr ptrStreamBufferCountModeManual = ptrStreamBufferCountMode->GetEntryByName("Manual");
if (!IsReadable(ptrStreamBufferCountModeManual))
{
cout << "Unable to get Buffer Count Mode entry (Entry retrieval). Aborting..." << endl << endl;
return -1;
}
ptrStreamBufferCountMode->SetIntValue(ptrStreamBufferCountModeManual->GetValue());
cout << "Stream Buffer Count Mode set to manual..." << endl;
cout << "Acquisition mode set to continuous..." << endl;
//
// Allocate buffers
//
// *** NOTES ***
//
// When allocating memory for user buffers, keep in mind that implicitly you are specifying how many
// buffers are used for the acquisition engine. There are two ways to set user buffers for Spinnaker
// to utilize. You can either pass a pointer to a contiguous buffer, or pass a pointer to pointers to
// non-contiguous buffers into the library. In either case, you will be responsible for allocating and
// de-allocating the memory buffers that the pointers point to.
//
// The acquisition engine will be utilizing a bufferCount equal to totalSize divided by bufferSize,
// where totalSize is the total allocated memory in bytes, and bufferSize is the image payload size.
//
// This example here demonstrates how to determine how much memory needs to be allocated based on the
// retrieved payload size from the node map for both cases.
//
// Note that the acquisition engine may use up to two buffers as a cycling buffer in the event that
// images are not released (Release()) in time, so it is advised to allocate enough memory for at
// least 2 buffers for OldestFirst and NewestFirst stream modes, and allocate enough memory for 3 buffers in
// OldestFirstOverwrite and NewestOnly mode.
CIntegerPtr ptrPayloadSize = nodeMap.GetNode("PayloadSize");
if (!IsReadable(ptrPayloadSize))
{
cout << "Unable to determine the payload size from the nodemap. Aborting..." << endl << endl;
return -1;
}
uint64_t bufferSize = ptrPayloadSize->GetValue();
// Calculate the 1024 aligned image size to be used for USB cameras
CEnumerationPtr ptrDeviceType = pCam->GetTLDeviceNodeMap().GetNode("DeviceType");
if (ptrDeviceType != nullptr && ptrDeviceType->GetIntValue() == DeviceType_USB3Vision)
{
const uint64_t usbPacketSize = 1024;
bufferSize = ((bufferSize + usbPacketSize - 1) / usbPacketSize) * usbPacketSize;
}
const unsigned int numBuffers = 10;
// Contiguous memory buffer
unique_ptr<unsigned char[]> pMemBuffersContiguous;
// Non-contiguous memory buffer
vector<unique_ptr<unsigned char[]>> ppMemBuffersNonContiguous;
vector<void*> ppMemBuffersNonContiguousVoid;
// Set buffer ownership to user.
// This must be set before using user buffers when calling BeginAcquisition().
// If not set, BeginAcquisition() will use the system's buffers.
if (pCam->GetBufferOwnership() != SPINNAKER_BUFFER_OWNERSHIP_USER)
{
pCam->SetBufferOwnership(SPINNAKER_BUFFER_OWNERSHIP_USER);
}
// Contiguous memory buffer
{
try
{
// Smart pointers will clean themselves up when they go out of scope,
// so there is no need to clean them up manually
pMemBuffersContiguous =
unique_ptr<unsigned char[]>(new unsigned char[numBuffers * static_cast<unsigned int>(bufferSize)]);
}
catch (bad_alloc& /*e*/)
{
cout << "Unable to allocate the memory required. Aborting..." << endl << endl;
return -1;
}
pCam->SetUserBuffers(pMemBuffersContiguous.get(), numBuffers * bufferSize);
cout << "User-allocated memory 0x" << hex << static_cast<void*>(&pMemBuffersContiguous)
<< " will be used for user buffers..." << endl;
}
// Non-contiguous memory buffer
else
{
try
{
// Smart pointers will clean themselves up when they go out of scope,
// so there is no need to clean them up manually
for (unsigned int i = 0; i < numBuffers; i++)
{
ppMemBuffersNonContiguous.emplace_back(
unique_ptr<unsigned char[]>(new unsigned char[static_cast<unsigned int>(bufferSize)]));
}
}
catch (bad_alloc& /*e*/)
{
cout << "Unable to allocate the memory required. Aborting..." << endl << endl;
return -1;
}
for (unsigned int i = 0; i < ppMemBuffersNonContiguous.size(); i++)
{
ppMemBuffersNonContiguousVoid.emplace_back(ppMemBuffersNonContiguous.at(i).get());
}
const uint64_t bufferCount = ppMemBuffersNonContiguousVoid.size();
pCam->SetUserBuffers(ppMemBuffersNonContiguousVoid.data(), bufferCount, bufferSize);
cout << "User-allocated memory:" << endl;
for (size_t i = 0; i < ppMemBuffersNonContiguousVoid.size(); i++)
{
cout << "\t0x" << hex << &ppMemBuffersNonContiguousVoid.at(i) << endl;
}
cout << "will be used for user buffers..." << endl;
}
// Begin acquiring images
pCam->BeginAcquisition();
// Retrieve the resulting stream buffer count nBuffers
// Note: the buffer count result is dependent on the Stream Buffer Count Mode (Auto/Manual).
// For Manual mode, Spinnaker uses the allocated memory size and payload size to calculate the number
// of buffers. For auto mode, a deprecated buffer count mode, Spinnaker used additional information
// such as frame rate to determine the number of buffers.
CIntegerPtr ptrStreamBufferCountResult = sNodeMap.GetNode("StreamBufferCountResult");
if (!IsReadable(ptrStreamBufferCountResult))
{
cout << "Unable to retrieve Buffer Count result (node retrieval). Aborting..." << endl << endl;
return -1;
}
const int64_t streamBufferCountResult = ptrStreamBufferCountResult->GetValue();
cout << "Resulting stream buffer count: " << dec << streamBufferCountResult << "." << endl << endl;
cout << "Acquiring images..." << endl;
// Retrieve device serial number for filename
gcstring deviceSerialNumber("");
CStringPtr ptrStringSerial = nodeMapTLDevice.GetNode("DeviceSerialNumber");
if (IsReadable(ptrStringSerial))
{
deviceSerialNumber = ptrStringSerial->GetValue();
cout << "Device serial number retrieved as " << deviceSerialNumber << "..." << endl;
}
cout << endl;
// Retrieve, convert, and save images
const unsigned int k_numImages = 10;
//
// Create ImageProcessor instance for post processing images
//
ImageProcessor processor;
//
// Set default image processor color processing method
//
// *** NOTES ***
// By default, if no specific color processing algorithm is set, the image
// processor will default to NEAREST_NEIGHBOR method.
//
processor.SetColorProcessing(SPINNAKER_COLOR_PROCESSING_ALGORITHM_HQ_LINEAR);
for (unsigned int imageCnt = 0; imageCnt < k_numImages; imageCnt++)
{
try
{
// Retrieve next received image
ImagePtr pResultImage = pCam->GetNextImage(1000);
// Ensure image completion
if (pResultImage->IsIncomplete())
{
// Retrieve and print the image status description
cout << "Image incomplete: " << Image::GetImageStatusDescription(pResultImage->GetImageStatus())
<< "..." << endl
<< endl;
}
else
{
// Print image information; height and width recorded in pixels
const size_t width = pResultImage->GetWidth();
const size_t height = pResultImage->GetHeight();
cout << "Grabbed image " << imageCnt << ", width = " << width << ", height = " << height << endl;
// Convert image to mono 8
ImagePtr convertedImage = processor.Convert(pResultImage, PixelFormat_Mono8);
// Create a unique filename
ostringstream filename;
filename << "AcquisitionUserBuffer-";
if (!deviceSerialNumber.empty())
{
filename << deviceSerialNumber.c_str() << "-";
}
filename << imageCnt << ".jpg";
// Save image
convertedImage->Save(filename.str().c_str());
cout << "Image saved at " << filename.str() << endl;
}
// Release image
pResultImage->Release();
cout << endl;
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
}
// End acquisition
pCam->EndAcquisition();
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
// The smart pointers are cleaned up so you have no more allocated memory.
// Therefore, we reset the buffer ownership to the system.
if (pCam->GetBufferOwnership() != SPINNAKER_BUFFER_OWNERSHIP_SYSTEM)
{
pCam->SetBufferOwnership(SPINNAKER_BUFFER_OWNERSHIP_SYSTEM);
}
return result;
}
// This function prints the device information of the camera from the transport
// layer; please see NodeMapInfo example for more in-depth comments on printing
// device information from the nodemap.
int PrintDeviceInfo(INodeMap& nodeMap)
{
cout << endl << "*** DEVICE INFORMATION ***" << endl << endl;
int result = 0;
try
{
FeatureList_t features;
const CCategoryPtr category = nodeMap.GetNode("DeviceInformation");
if (IsReadable(category))
{
category->GetFeatures(features);
for (auto it = features.begin(); it != features.end(); ++it)
{
const CNodePtr pfeatureNode = *it;
cout << pfeatureNode->GetName() << " : ";
CValuePtr pValue = static_cast<CValuePtr>(pfeatureNode);
cout << (IsReadable(pValue) ? pValue->ToString() : "Node not readable");
cout << endl;
}
}
else
{
cout << "Device control information not readable." << endl;
}
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
return result;
}
// This function acts as the body of the example; please see NodeMapInfo example
// for more in-depth comments on setting up cameras.
{
int result = 0;
try
{
// Retrieve TL device nodemap and print device information
INodeMap& nodeMapTLDevice = pCam->GetTLDeviceNodeMap();
result = PrintDeviceInfo(nodeMapTLDevice);
// Initialize camera
pCam->Init();
// Retrieve GenICam nodemap
INodeMap& nodeMap = pCam->GetNodeMap();
// Configure heartbeat for GEV camera
#ifdef _DEBUG
result = result | DisableGVCPHeartbeat(pCam);
#else
result = result | ResetGVCPHeartbeat(pCam);
#endif
// Acquire images
result = result | AcquireImages(pCam, nodeMap, nodeMapTLDevice);
#ifdef _DEBUG
// Reset heartbeat for GEV camera
result = result | ResetGVCPHeartbeat(pCam);
#endif
// Deinitialize camera
pCam->DeInit();
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
return result;
}
// Example entry point; please see Enumeration example for more in-depth
// comments on preparing and cleaning up the system.
int main(int /*argc*/, char** /*argv*/)
{
// Since this application saves images in the current folder
// we must ensure that we have permission to write to this folder.
// If we do not have permission, fail right away.
FILE* tempFile = fopen("test.txt", "w+");
if (tempFile == nullptr)
{
cout << "Failed to create file in current folder. Please check "
"permissions."
<< endl;
cout << "Press Enter to exit..." << endl;
getchar();
return -1;
}
fclose(tempFile);
remove("test.txt");
// Print application build information
cout << "Application build date: " << __DATE__ << " " << __TIME__ << endl << endl;
// Retrieve singleton reference to system object
SystemPtr system = System::GetInstance();
// Print out current library version
const LibraryVersion spinnakerLibraryVersion = system->GetLibraryVersion();
cout << "Spinnaker library version: " << spinnakerLibraryVersion.major << "." << spinnakerLibraryVersion.minor
<< "." << spinnakerLibraryVersion.type << "." << spinnakerLibraryVersion.build << endl
<< endl;
// Retrieve list of cameras from the system
CameraList camList = system->GetCameras();
const unsigned int numCameras = camList.GetSize();
cout << "Number of cameras detected: " << numCameras << endl << endl;
// Finish if there are no cameras
if (numCameras == 0)
{
// Clear camera list before releasing system
camList.Clear();
// Release system
system->ReleaseInstance();
cout << "Not enough cameras!" << endl;
cout << "Done! Press Enter to exit..." << endl;
getchar();
return -1;
}
// Create shared pointer to camera
CameraPtr pCam = nullptr;
int result = 0;
// Run example on each camera
for (unsigned int i = 0; i < numCameras; i++)
{
// Select camera
pCam = camList.GetByIndex(i);
cout << endl << "Running example for camera " << i << "..." << endl;
// Run example
result = result | RunSingleCamera(pCam);
cout << "Camera " << i << " example complete..." << endl << endl;
}
// Release reference to the camera
pCam = nullptr;
// Clear camera list before releasing system
camList.Clear();
// Release system
system->ReleaseInstance();
cout << endl << "Done! Press Enter to exit..." << endl;
getchar();
return result;
}
int AcquireImages(CameraPtr pCam, INodeMap &nodeMap, INodeMap &nodeMapTLDevice)
Definition Acquisition.cpp:199
int main(int, char **)
Definition Acquisition.cpp:527
int ResetGVCPHeartbeat(CameraPtr pCam)
Definition Acquisition.cpp:138
int ConfigureGVCPHeartbeat(CameraPtr pCam, bool enableHeartbeat)
Definition Acquisition.cpp:68
int RunSingleCamera(CameraPtr pCam)
Definition Acquisition.cpp:479
int PrintDeviceInfo(INodeMap &nodeMap)
Definition Acquisition.cpp:441
int DisableGVCPHeartbeat(CameraPtr pCam)
Definition Acquisition.cpp:143
const unsigned int k_numImages
Definition AcquisitionMultipleCamerasWriteToFile.cpp:55
const bool isContiguous
Definition AcquisitionUserBuffer.cpp:53
constexpr int numBuffers
Definition BufferHandling.cpp:46
Used to hold a list of camera objects.
Definition CameraList.h:42
void Clear()
Clears the list of cameras and destroys their corresponding reference counted objects.
CameraPtr GetByIndex(unsigned int index) const
Returns a pointer to a camera object at the "index".
unsigned int GetSize() const
Returns the size of the camera list.
A reference tracked pointer to a camera object.
Definition CameraPtr.h:44
The Exception object represents an error that is returned from the library.
Definition Exception.h:51
virtual const char * what() const
virtual override for what().
Encapsulates a GenApi pointer dealing with the dynamic_cast automatically.
Definition Pointer.h:75
Definition GCString.h:43
Image post processing class for converting a source image to another pixel format.
Definition ImageProcessor.h:159
void SetColorProcessing(ColorProcessingAlgorithm colorAlgorithm)
Sets the color processing algorithm used at the time of the Convert() call, therefore the most recent...
ImagePtr Convert(const ImagePtr &srcImage, PixelFormatEnums destFormat) const
Converts the source image buffer to the specified destination pixel format and returns the result in ...
A reference tracked pointer to an image object.
Definition ImagePtr.h:46
A reference tracked pointer to a system object.
Definition SystemPtr.h:44
bool IsWritable(EAccessMode AccessMode)
Tests if writable.
Definition INode.h:277
bool IsReadable(EAccessMode AccessMode)
Tests if readable.
Definition INode.h:253
interface SPINNAKER_API_ABSTRACT INodeMap
Interface to access the node map.
Definition INodeMap.h:54
@ SPINNAKER_BUFFER_OWNERSHIP_USER
Definition SpinnakerDefs.h:380
Definition Autovector.h:36
Definition GCString.h:31
Definition BasePtr.h:24
Provides easier access to the current version of Spinnaker.
Definition SpinnakerDefs.h:657
unsigned int minor
Minor version of the library.
Definition SpinnakerDefs.h:662
unsigned int major
Major version of the library.
Definition SpinnakerDefs.h:659
unsigned int type
Version type of the library.
Definition SpinnakerDefs.h:665
unsigned int build
Build number of the library.
Definition SpinnakerDefs.h:668