Spinnaker SDK C++
4.2.0.21
 
 

 
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INodeMap Interface

Functions

virtual INodeGetNode (const GenICam::gcstring &Name) const =0
 Retrieves the node from the central map by Name.
 
virtual void InvalidateNodes () const =0
 Invalidates all nodes.
 
virtual bool Connect (IPort *pPort, const GenICam::gcstring &PortName) const =0
 Connects a port to a port node with given name.
 
virtual bool Connect (IPort *pPort) const =0
 Connects a port to the standard port "Device".
 
virtual void Poll (int64_t ElapsedTime)=0
 Fires nodes which have a polling time.
 
virtual CLockGetLock () const =0
 Returns the lock which guards the node map.
 
virtual uint64_t GetNumNodes () const =0
 Get the number of nodes in the map.
 

Variables

interface SPINNAKER_API_ABSTRACT INodeMap
 Interface to access the node map.
 

Detailed Description

Function Documentation

◆ Connect() [1/2]

virtual bool Connect ( IPort pPort) const
pure virtual

Connects a port to the standard port "Device".

◆ Connect() [2/2]

virtual bool Connect ( IPort pPort,
const GenICam::gcstring PortName 
) const
pure virtual

Connects a port to a port node with given name.

◆ GetLock()

virtual CLock & GetLock ( ) const
pure virtual

Returns the lock which guards the node map.

◆ GetNode()

virtual INode * GetNode ( const GenICam::gcstring Name) const
pure virtual

Retrieves the node from the central map by Name.

◆ GetNumNodes()

virtual uint64_t GetNumNodes ( ) const
pure virtual

Get the number of nodes in the map.

◆ InvalidateNodes()

virtual void InvalidateNodes ( ) const
pure virtual

Invalidates all nodes.

◆ Poll()

virtual void Poll ( int64_t  ElapsedTime)
pure virtual

Fires nodes which have a polling time.

Variable Documentation

◆ INodeMap

Initial value:
{
virtual void GetNodes(NodeList_t & Nodes) const = 0

Interface to access the node map.

Examples
BufferHandling.cpp.