callback body instance for INode pointers More...
#include <NodeCallback.h>
Public Member Functions | |
CNodeCallback (INode *pNode, ECallbackType CallbackType) | |
virtual | ~CNodeCallback () |
virtual destructor | |
virtual void | operator() (ECallbackType CallbackType) const =0 |
fires the callback if th type is right | |
virtual void | Destroy ()=0 |
destroys the object | |
INode * | GetNode () |
returns the node the callback is registered to | |
ECallbackType | GetCallbackType () |
Protected Attributes | |
INode * | m_pNode |
the node were the callback is installed | |
ECallbackType | m_CallbackType |
the type of the callback | |
callback body instance for INode pointers
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inline |
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inlinevirtual |
virtual destructor
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pure virtual |
destroys the object
Implemented in Function_NodeCallback< Function >, and Member_NodeCallback< Client, Member >.
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inline |
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inline |
returns the node the callback is registered to
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pure virtual |
fires the callback if th type is right
Implemented in Function_NodeCallback< Function >, and Member_NodeCallback< Client, Member >.
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protected |
the type of the callback
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protected |
the node were the callback is installed