File SpinnakerGUI_WPF.h¶
File List > GUI > SpinnakerGUI_WPF.h
Go to the documentation of this file
//=============================================================================
// Copyright (c) 2026 FLIR Integrated Imaging Solutions, Inc. All Rights Reserved.
//
// This software is the confidential and proprietary information of FLIR
// Integrated Imaging Solutions, Inc. ("Confidential Information"). You
// shall not disclose such Confidential Information and shall use it only in
// accordance with the terms of the license agreement you entered into
// with FLIR Integrated Imaging Solutions, Inc. (FLIR).
//
// FLIR MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
// SOFTWARE, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE, OR NON-INFRINGEMENT. FLIR SHALL NOT BE LIABLE FOR ANY DAMAGES
// SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
// THIS SOFTWARE OR ITS DERIVATIVES.
//=============================================================================
#ifndef FLIR_SPINNAKER_GUI_WPF_H
#define FLIR_SPINNAKER_GUI_WPF_H
#include <Spinnaker.h>
namespace Spinnaker
{
namespace GUI_WPF
{
typedef void (*ClickedEventCallback)(
bool isCamera,
Spinnaker::CameraPtr* pCamera,
Spinnaker::InterfacePtr* pInterface,
Spinnaker::SystemPtr* pSystem,
bool isSystem);
typedef void (*FirmwareUpdateEventCallback)(
bool isStarting,
bool isFinished,
bool isSuccessful,
const char* pErrorMessage,
Spinnaker::CameraPtr* pCamera);
typedef void (*IPConfigEventCallback)(bool isStarting, bool isFinished, Spinnaker::CameraPtr* pCamera);
struct DeviceInformationStruct
{
bool isCamera;
bool isSystem;
Spinnaker::CameraPtr* pCamera;
Spinnaker::InterfacePtr* pInterface;
Spinnaker::SystemPtr* pSystem;
};
class SPINNAKER_API CameraSelectionWindow
{
public:
CameraSelectionWindow();
~CameraSelectionWindow();
void Show();
bool ShowModal(DeviceInformationStruct* devInfoStruct);
void Refresh();
void Hide();
void SetTitle(std::string title);
std::string GetTitle();
void RegisterDoubleClickedCallback(ClickedEventCallback pCallBackFunc);
void RegisterSingleClickedCallback(ClickedEventCallback pCallBackFunc);
void RegisterStartStopContextMenuCallback(ClickedEventCallback pCallBackFunc);
void RegisterConfigureDeviceContextMenuCallback(ClickedEventCallback pCallBackFunc);
void RegisterFirmwareUpdateStartingCallback(FirmwareUpdateEventCallback pCallBackFunc);
void RegisterFirmwareUpdateFinishedCallback(FirmwareUpdateEventCallback pCallBackFunc);
void RegisterDisconnectDeviceMenuCallback(ClickedEventCallback pCallBackFunc);
void RegisterIPConfigStartingCallback(IPConfigEventCallback pCallBackFunc);
void RegisterIPConfigFinishedCallback(IPConfigEventCallback pCallBackFunc);
void UnregisterDoubleClickedCallback(ClickedEventCallback pCallBackFunc);
void UnregisterSingleClickedCallback(ClickedEventCallback pCallBackFunc);
void UnregisterStartStopContextMenuCallback(ClickedEventCallback pCallBackFunc);
void UnregisterConfigureDeviceContextMenuCallback(ClickedEventCallback pCallBackFunc);
void UnregisterFirmwareUpdateStartingCallback(FirmwareUpdateEventCallback pCallBackFunc);
void UnregisterFirmwareUpdateFinishedCallback(FirmwareUpdateEventCallback pCallBackFunc);
void UnregisterDisconnectDeviceMenuCallback(ClickedEventCallback pCallBackFunc);
void UnregisterIPConfigStartingCallback(IPConfigEventCallback pCallBackFunc);
void UnregisterIPConfigFinishedCallback(IPConfigEventCallback pCallBackFunc);
private:
struct CamSelectionData; // Forward declaration
CamSelectionData* m_pCamSelectionData;
};
class SPINNAKER_API PropertyGridWindow
{
public:
PropertyGridWindow();
~PropertyGridWindow();
bool Connect(Spinnaker::CameraPtr* pCam);
void Disconnect();
bool IsConnected();
void RefreshFeatures();
void Show();
void ShowModal();
void Hide();
bool IsVisible();
void SetTitle(std::string title);
std::string GetTitle();
private:
struct PropertyGridData; // Forward declaration
PropertyGridData* m_pPropertyGridData;
};
class SPINNAKER_API ImageDrawingWindow
{
public:
ImageDrawingWindow();
~ImageDrawingWindow();
bool Connect(Spinnaker::CameraPtr* pCam);
void Disconnect();
bool IsConnected();
void Start();
void Stop();
void Snap();
bool IsStreaming();
void Show();
void ShowModal();
void Hide();
bool IsVisible();
void SetTitle(std::string title);
std::string GetTitle();
private:
struct ImageStreamingData; // Forward declaration
ImageStreamingData* m_pImageStreamingData;
};
class SPINNAKER_API GUIFactory
{
public:
GUIFactory();
~GUIFactory();
bool ConnectGUILibrary(Spinnaker::CameraPtr* camera);
void DisconnectGUILibrary();
bool IsConnected();
PropertyGridWindow* GetPropertyGridWindow();
CameraSelectionWindow* GetCameraSelectionWindow();
ImageDrawingWindow* GetImageDrawingWindow();
int GetNumOfDialogs();
std::list<std::string> GetDialogNameList();
void ShowDialogByName(std::string dialogName);
void ShowDialogByIndex(int index);
void HideDialogByName(std::string dialogName);
void HideDialogByIndex(int index);
int GetNumOfControls();
std::list<std::string> GetControlNameList();
private:
struct GUIFactoryData; // Forward declaration
GUIFactoryData* m_pGUIFactoryData;
};
} // namespace GUI_WPF
} // namespace Spinnaker
#endif // FLIR_SPINNAKER_GUI_WPF_H