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//=============================================================================
// Copyright (c) 2026 FLIR Integrated Imaging Solutions, Inc. All Rights Reserved.
//
// This software is the confidential and proprietary information of FLIR
// Integrated Imaging Solutions, Inc. ("Confidential Information"). You
// shall not disclose such Confidential Information and shall use it only in
// accordance with the terms of the license agreement you entered into
// with FLIR Integrated Imaging Solutions, Inc. (FLIR).
//
// FLIR MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
// SOFTWARE, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE, OR NON-INFRINGEMENT. FLIR SHALL NOT BE LIABLE FOR ANY DAMAGES
// SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
// THIS SOFTWARE OR ITS DERIVATIVES.
//=============================================================================
#ifndef SPINNAKER_GENAPI_SYNCH_H
#define SPINNAKER_GENAPI_SYNCH_H
#include "SpinnakerPlatform.h"
namespace Spinnaker
{
namespace GenApi
{
//-----------------------------------------------------------------
// CLock
//-----------------------------------------------------------------
class SPINNAKER_API CLock
{
public:
CLock();
CLock(void* pLock);
~CLock();
bool TryLock();
void Lock();
void Unlock();
private:
CLock(const CLock&);
CLock& operator=(const CLock&);
protected:
friend class NodeMap;
void* m_lock;
bool m_bOwnLock;
};
class SPINNAKER_API CLockEx : public CLock
{
public:
#if defined(_WIN32)
int64_t GetLockCount();
int64_t GetRecursionCount();
#elif defined(__GNUC__) && (defined(__linux__) || defined(__APPLE__))
// nothing implemented for Unix
#else
#error No/unknown platform support
#endif
private:
CLockEx(const CLockEx&);
CLockEx& operator=(const CLockEx&);
protected:
void* m_lockEx;
};
//-----------------------------------------------------------------
// AutoLock
//-----------------------------------------------------------------
class AutoLock
{
CLock& m_Lock;
public:
AutoLock(CLock& lock) : m_Lock(lock)
{
m_Lock.Lock();
}
~AutoLock()
{
m_Lock.Unlock();
}
private:
AutoLock& operator=(const AutoLock&);
AutoLock(const AutoLock&);
};
} // namespace GenApi
} // namespace Spinnaker
#endif // SPINNAKER_GENAPI_SYNCH_H