Spinnaker SDK C++
4.1.0.172
 
 

 
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Compression.cpp

Compression.cpp shows how to utilize the compression features on a supported camera and in the Spinnaker SDK.

Compression.cpp shows how to utilize the compression features on a supported camera and in the Spinnaker SDK. It relies on information provided in the Acquisition, Enumeration, ChunkData, and NodeMapInfo examples.

This example covers all of the following: the preparation of a camera to acquire compressed images (or compressed chunk images), image retrieval, image saving, loading compressed images from disk, reconstructing compressed images, and converting compressed images.

Please leave us feedback at: https://www.surveymonkey.com/r/TDYMVAPI More source code examples at: https://github.com/Teledyne-MV/Spinnaker-Examples Need help? Check out our forum at: https://teledynevisionsolutions.zendesk.com/hc/en-us/community/topics

//=============================================================================
// Copyright (c) 2001-2024 FLIR Systems, Inc. All Rights Reserved.
//
// This software is the confidential and proprietary information of FLIR
// Integrated Imaging Solutions, Inc. ("Confidential Information"). You
// shall not disclose such Confidential Information and shall use it only in
// accordance with the terms of the license agreement you entered into
// with FLIR Integrated Imaging Solutions, Inc. (FLIR).
//
// FLIR MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
// SOFTWARE, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE, OR NON-INFRINGEMENT. FLIR SHALL NOT BE LIABLE FOR ANY DAMAGES
// SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
// THIS SOFTWARE OR ITS DERIVATIVES.
//=============================================================================
#include "Spinnaker.h"
#include <iostream>
#include <sstream>
#include <fstream>
using namespace Spinnaker;
using namespace Spinnaker::GenApi;
using namespace Spinnaker::GenICam;
using namespace std;
// Use the following global constant to select whether to stream with compressed
// chunk images along with other compressed related data
const bool enableChunkData = false;
{
string fileName;
size_t imageWidth;
size_t imageHeight;
size_t imageXOffset;
size_t imageYOffset;
const string& fileName,
size_t imageSize,
size_t width,
size_t height,
size_t xOffset,
size_t yOffset,
PixelFormatEnums pixelFormat)
: fileName(fileName), compressedImageSize(imageSize), imageWidth(width), imageHeight(height),
imageXOffset(xOffset), imageYOffset(yOffset), imagePixelFormat(pixelFormat)
{
}
};
// Disables or enables heartbeat on GEV cameras so debugging does not incur timeout errors
int ConfigureGVCPHeartbeat(CameraPtr pCam, bool enableHeartbeat)
{
//
// Write to boolean node controlling the camera's heartbeat
//
// *** NOTES ***
// This applies only to GEV cameras.
//
// GEV cameras have a heartbeat built in, but when debugging applications the
// camera may time out due to its heartbeat. Disabling the heartbeat prevents
// this timeout from occurring, enabling us to continue with any necessary
// debugging.
//
// *** LATER ***
// Make sure that the heartbeat is reset upon completion of the debugging.
// If the application is terminated unexpectedly, the camera may not locked
// to Spinnaker indefinitely due to the the timeout being disabled. When that
// happens, a camera power cycle will reset the heartbeat to its default setting.
// Retrieve TL device nodemap
INodeMap& nodeMapTLDevice = pCam->GetTLDeviceNodeMap();
// Retrieve GenICam nodemap
INodeMap& nodeMap = pCam->GetNodeMap();
CEnumerationPtr ptrDeviceType = nodeMapTLDevice.GetNode("DeviceType");
if (!IsReadable(ptrDeviceType))
{
return -1;
}
if (ptrDeviceType->GetIntValue() != DeviceType_GigEVision)
{
return 0;
}
if (enableHeartbeat)
{
cout << endl << "Resetting heartbeat..." << endl << endl;
}
else
{
cout << endl << "Disabling heartbeat..." << endl << endl;
}
CBooleanPtr ptrDeviceHeartbeat = nodeMap.GetNode("GevGVCPHeartbeatDisable");
if (!IsWritable(ptrDeviceHeartbeat))
{
cout << "Unable to configure heartbeat. Continuing with execution as this may be non-fatal..." << endl << endl;
}
else
{
ptrDeviceHeartbeat->SetValue(!enableHeartbeat);
if (!enableHeartbeat)
{
cout << "WARNING: Heartbeat has been disabled for the rest of this example run." << endl;
cout << " Heartbeat will be reset upon the completion of this run. If the " << endl;
cout << " example is aborted unexpectedly before the heartbeat is reset, the" << endl;
cout << " camera may need to be power cycled to reset the heartbeat." << endl << endl;
}
else
{
cout << "Heartbeat has been reset." << endl;
}
}
return 0;
}
{
return ConfigureGVCPHeartbeat(pCam, true);
}
{
return ConfigureGVCPHeartbeat(pCam, false);
}
// This function acquires and saves 10 images from a device.
// Please see Acquisition example for more in-depth comments on acquiring,
// converting and saving images from a device.
CameraPtr pCam,
INodeMap& nodeMap,
INodeMap& nodeMapTLDevice,
vector<CompressedImageInfo>& compressedImageInfos)
{
int result = 0;
cout << endl << endl << "*** IMAGE ACQUISITION ***" << endl << endl;
try
{
// Set acquisition mode to continuous
// Retrieve enumeration node from nodemap
CEnumerationPtr ptrAcquisitionMode = nodeMap.GetNode("AcquisitionMode");
if (!IsReadable(ptrAcquisitionMode) || !IsWritable(ptrAcquisitionMode))
{
cout << "Unable to get or set acquisition mode to continuous (enum retrieval). Aborting..." << endl << endl;
return -1;
}
// Retrieve entry node from enumeration node
CEnumEntryPtr ptrAcquisitionModeContinuous = ptrAcquisitionMode->GetEntryByName("Continuous");
if (!IsReadable(ptrAcquisitionModeContinuous))
{
cout << "Unable to get acquisition mode to continuous (entry retrieval). Aborting..." << endl << endl;
return -1;
}
// Retrieve integer value from entry node
const int64_t acquisitionModeContinuous = ptrAcquisitionModeContinuous->GetValue();
// Set integer value from entry node as new value of enumeration node
ptrAcquisitionMode->SetIntValue(acquisitionModeContinuous);
cout << "Acquisition mode set to continuous..." << endl;
// Begin acquiring images
pCam->BeginAcquisition();
cout << "Acquiring images..." << endl;
// Retrieve device serial number for filename
gcstring deviceSerialNumber("");
CStringPtr ptrStringSerial = nodeMapTLDevice.GetNode("DeviceSerialNumber");
if (IsReadable(ptrStringSerial))
{
deviceSerialNumber = ptrStringSerial->GetValue();
cout << "Device serial number retrieved as " << deviceSerialNumber << "..." << endl;
}
cout << endl;
// Retrieve, convert, and save images
const unsigned int k_numImages = 10;
for (unsigned int imageCnt = 0; imageCnt < k_numImages; imageCnt++)
{
try
{
// Retrieve next received image
ImagePtr pResultImage = pCam->GetNextImage(1000);
// Ensure image completion
if (pResultImage->IsIncomplete())
{
// Retrieve and print the image status description
cout << "Image incomplete: " << Image::GetImageStatusDescription(pResultImage->GetImageStatus())
<< "..." << endl
<< endl;
}
else
{
//
// Print image information
//
// *** NOTES ***
// IsCompressed() can be used to verify if the grabbed images indeed have compression enabled.
//
const size_t width = pResultImage->GetWidth();
const size_t height = pResultImage->GetHeight();
const bool isCompressed = pResultImage->IsCompressed();
cout << "Grabbed image " << imageCnt << ", width = " << width << ", height = " << height
<< ", IsCompressed = " << (isCompressed ? "true" : "false");
//
// Here we utilize the chunk data feature to retrieve the compression ratio of
// each compressed image. For more in-depth comments about using chunk data,
// please see the ChunkData example.
//
{
ChunkData chunkData = pResultImage->GetChunkData();
const double compressionRatio = static_cast<double>(chunkData.GetCompressionRatio());
const int64_t chunkImageCRC = chunkData.GetCRC();
cout << ", compression ratio = " << compressionRatio << ", CRC = " << chunkImageCRC;
}
cout << endl;
//
// If chunk data is enabled, chunk image CRC will be available by default and we could
// check if the library computed checksum of the image payload matches with chunk
// data provided image checksum. Note that mismatching CRC could lead to decompression
// errors and image integrity issues.
//
if (pResultImage->HasCRC())
{
if (!pResultImage->CheckCRC())
{
cout << "WARNING: CRC mismatch could lead to image decompression failures" << endl;
}
}
// Create a unique filename
ostringstream filename;
filename << "Compression-";
if (!deviceSerialNumber.empty())
{
filename << deviceSerialNumber.c_str() << "-";
}
filename << imageCnt;
// Save image
//
// *** NOTES ***
// In this example, we are demonstrating how to save compressed images to disk
// and later, how to load the saved images for post processing.
//
// In order to save the images in their compressed form, we must save with the .raw
// format because saving in other file formats automatically performs decompression
// and color processing. Regardless of whether chunk data is enabled or not, only the
// image data will be saved in the raw file and none of the other chunk data enabled
// will be preserved when the raw file is loaded back in memory.
//
// Note that in the CompressedImageInfo, we are saving all the information required
// to reconstruct this image when we load it back from disk later.
// Also note that GetImageSize() here returns the size of the image data in its
// compressed form.
//
pResultImage->Save(filename.str().c_str(), SPINNAKER_IMAGE_FILE_FORMAT_RAW);
cout << "Image saved at " << filename.str() << ".raw" << endl;
const CompressedImageInfo imageInfo(
filename.str(),
pResultImage->GetImageSize(),
width,
height,
pResultImage->GetXOffset(),
pResultImage->GetYOffset(),
pResultImage->GetPixelFormat());
compressedImageInfos.push_back(imageInfo);
}
// Release image
pResultImage->Release();
cout << endl;
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
}
// End acquisition
pCam->EndAcquisition();
}
{
cout << "Error: " << e.what() << endl;
return -1;
}
return result;
}
// This function prints the device information of the camera from the transport
// layer. Please see NodeMapInfo example for more in-depth comments on printing
// device information from the nodemap.
int PrintDeviceInfo(INodeMap& nodeMap)
{
int result = 0;
cout << endl << "*** DEVICE INFORMATION ***" << endl << endl;
try
{
FeatureList_t features;
const CCategoryPtr category = nodeMap.GetNode("DeviceInformation");
if (IsReadable(category))
{
category->GetFeatures(features);
for (auto it = features.begin(); it != features.end(); ++it)
{
const CNodePtr pfeatureNode = *it;
cout << pfeatureNode->GetName() << " : ";
CValuePtr pValue = static_cast<CValuePtr>(pfeatureNode);
cout << (IsReadable(pValue) ? pValue->ToString() : "Node not readable");
cout << endl;
}
}
else
{
cout << "Device control information not readable." << endl;
}
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
return result;
}
// This function configures the necessary features to enable image chunk data on the camera.
bool EnableImageChunkData(INodeMap& nodeMap)
{
try
{
cout << endl << "Configuring camera settings to enable image chunk data..." << endl;
//
// Enable chunk mode and image chunk data for compression ratio
//
// *** NOTES ***
// Enabling chunk data for compression ratio allows us to inspect the compression ratio of
// each individual image. This is not a requirement for using the image compression features.
//
// For more in-depth comments about using chunk data, see the ChunkData example
//
bool chunkEnabled = false;
// Activate chunk mode
CBooleanPtr ptrChunkModeActive = nodeMap.GetNode("ChunkModeActive");
if (IsWritable(ptrChunkModeActive))
{
ptrChunkModeActive->SetValue(true);
// Retrieve the selector node
CEnumerationPtr ptrChunkSelector = nodeMap.GetNode("ChunkSelector");
if (IsReadable(ptrChunkSelector) && IsWritable(ptrChunkSelector))
{
CEnumEntryPtr ptrCompressionRatioEntry = ptrChunkSelector->GetEntryByName("CompressionRatio");
if (IsReadable(ptrCompressionRatioEntry))
{
ptrChunkSelector->SetIntValue(ptrCompressionRatioEntry->GetValue());
// Retrieve corresponding boolean
CBooleanPtr ptrChunkEnable = nodeMap.GetNode("ChunkEnable");
// Enable the boolean, thus enabling the chunk data
if (IsWritable(ptrChunkEnable))
{
ptrChunkEnable->SetValue(true);
chunkEnabled = true;
}
}
}
}
cout << "CompressionRatio chunk data " << (chunkEnabled ? "enabled" : "not enabled") << endl;
}
{
cout << "Unexpected error while configuring image chunk data: " << e.what() << endl;
return false;
}
return true;
}
// This function shows how to disable image chunk data
bool DisableImageChunkData(INodeMap& nodeMap)
{
try
{
cout << endl << "Disabling image chunk data..." << endl;
// Disable image compression on the camera
CEnumerationPtr ptrChunkSelector = nodeMap.GetNode("ChunkSelector");
if (IsReadable(ptrChunkSelector) && IsWritable(ptrChunkSelector))
{
CEnumEntryPtr ptrCompressionRatioEntry = ptrChunkSelector->GetEntryByName("CompressionRatio");
if (IsReadable(ptrCompressionRatioEntry))
{
ptrChunkSelector->SetIntValue(ptrCompressionRatioEntry->GetValue());
// Retrieve corresponding boolean
CBooleanPtr ptrChunkEnable = nodeMap.GetNode("ChunkEnable");
// Disable the boolean, thus disabling the CompressionRatio chunk data
if (IsWritable(ptrChunkEnable))
{
ptrChunkEnable->SetValue(false);
}
}
}
// De-activate chunk mode
CBooleanPtr ptrChunkModeActive = nodeMap.GetNode("ChunkModeActive");
if (IsWritable(ptrChunkModeActive))
{
ptrChunkModeActive->SetValue(false);
}
cout << "Disabled image chunk data..." << endl;
}
{
cout << "Unexpected error while disabling image chunk data: " << e.what() << endl;
return false;
}
return true;
}
// This function configures the necessary features to enable image compression on the camera.
bool EnableImageCompression(INodeMap& nodeMap)
{
try
{
cout << endl << "Configuring camera settings to enable image compression..." << endl;
// Select supported pixel format
//
// *** NOTES ***
// Currently, only the BayerRG8 and Mono8 pixel formats support image compression.
// User must first select one of these pixel formats for the image compression features to be available.
//
CEnumerationPtr ptrPixelFormat = nodeMap.GetNode("PixelFormat");
if (!IsReadable(ptrPixelFormat) || !IsWritable(ptrPixelFormat))
{
cout << "Unable to get or set pixel format. Aborting..." << endl << endl;
return false;
}
// Disable ISP
//
// *** NOTES ***
// The image signal processor (ISP) has to be disabled before any compression features can be configured.
//
// Note that we recommend setting the pixel format before disabling ISP because sometimes selecting
// a pixel format may result in the ISP being enabled again.
//
CBooleanPtr ptrIspEnable = nodeMap.GetNode("IspEnable");
if (IsWritable(ptrIspEnable))
{
ptrIspEnable->SetValue(false);
cout << "IspEnable set to false..." << endl;
}
CEnumEntryPtr ptrPixelFormatBayerRG8 = ptrPixelFormat->GetEntryByName("BayerRG8");
if (!IsReadable(ptrPixelFormatBayerRG8))
{
CEnumEntryPtr ptrPixelFormatMono8 = ptrPixelFormat->GetEntryByName("Mono8");
if (!IsReadable(ptrPixelFormatMono8))
{
cout << "Unable to get pixel format to BayerRG8 or Mono8. Aborting..." << endl << endl;
return false;
}
ptrPixelFormat->SetIntValue(ptrPixelFormatMono8->GetValue());
cout << "Pixel format set to " << ptrPixelFormatMono8->GetSymbolic() << "..." << endl;
}
else
{
ptrPixelFormat->SetIntValue(ptrPixelFormatBayerRG8->GetValue());
cout << "Pixel format set to " << ptrPixelFormatBayerRG8->GetSymbolic() << "..." << endl;
}
// Select the lossless compression feature
//
// *** NOTES ***
// The lossless image compression allows the camera to achieve higher acquisition frame rate by reducing
// the image size. However, the compression ratio can vary significantly depending on the image complexity.
//
CEnumerationPtr ptrCompressionMode = nodeMap.GetNode("ImageCompressionMode");
if (!IsWritable(ptrCompressionMode))
{
cout << "Unable to set image compression mode to Lossless (enum retrieval). Aborting..." << endl << endl;
return false;
}
CEnumEntryPtr ptrCompressionModeLossless = ptrCompressionMode->GetEntryByName("Lossless");
if (!IsReadable(ptrCompressionModeLossless))
{
cout << "Unable to get image compression mode to Lossless (entry retrieval). Aborting..." << endl << endl;
return false;
}
ptrCompressionMode->SetIntValue(ptrCompressionModeLossless->GetValue());
cout << "Compression mode set to " << ptrCompressionModeLossless->GetSymbolic() << "..." << endl;
// Print the current compression configurations
cout << endl << "*** COMPRESSION SETTINGS ***" << endl << endl;
cout << "Compression Mode: "
<< (IsReadable(ptrCompressionMode) ? ptrCompressionMode->ToString() : "Node not readable") << endl;
// Number of bytes in each block of compressed data that can be decoded independently of other blocks
CIntegerPtr ptrCompressionBlockSize = nodeMap.GetNode("LosslessCompressionBlockSize");
cout << "Compression Block Size: "
<< (IsReadable(ptrCompressionBlockSize) ? ptrCompressionBlockSize->ToString() : "Node not readable")
<< endl;
// The ratio between the uncompressed image size and compressed image size
CFloatPtr ptrCompressionRatio = nodeMap.GetNode("CompressionRatio");
cout << "Compression Ratio: "
<< (IsReadable(ptrCompressionRatio) ? ptrCompressionRatio->ToString() : "Node not readable") << endl;
// Determines how the camera handles situations where the datarate of the compressed frames exceeds the datarate
// of the interface.
string compressionSaturationPriority = "Node not readable";
CEnumerationPtr ptrCompressionSaturationPriority = nodeMap.GetNode("CompressionSaturationPriority");
if (IsReadable(ptrCompressionSaturationPriority))
{
CEnumEntryPtr ptrCompressionSaturationPriorityEntry = ptrCompressionSaturationPriority->GetCurrentEntry();
if (IsReadable(ptrCompressionSaturationPriorityEntry))
{
compressionSaturationPriority = ptrCompressionSaturationPriorityEntry->GetSymbolic();
}
}
cout << "Compression Saturation Priority: " << compressionSaturationPriority << endl;
}
{
cout << "Unexpected error while configuring image compression: " << e.what() << endl;
return false;
}
return true;
}
// This function shows how to disable image compression
bool DisableImageCompression(INodeMap& nodeMap)
{
try
{
cout << endl << "Disabling image compression..." << endl;
// Disable image compression on the camera
//
// *** NOTES ***
// Disabling image compression on the camera is as easy as setting the ImageCompressionMode to "Off"
//
CEnumerationPtr ptrCompressionMode = nodeMap.GetNode("ImageCompressionMode");
if (!IsReadable(ptrCompressionMode) || !IsWritable(ptrCompressionMode))
{
cout << "Unable to set image compression mode to Off (enum retrieval). Aborting..." << endl << endl;
return false;
}
CEnumEntryPtr ptrCompressionModeOff = ptrCompressionMode->GetEntryByName("Off");
if (!IsReadable(ptrCompressionModeOff))
{
cout << "Unable to get image compression mode to Off (entry retrieval). Aborting..." << endl << endl;
return false;
}
ptrCompressionMode->SetIntValue(ptrCompressionModeOff->GetValue());
cout << "Compression mode set to " << ptrCompressionModeOff->GetSymbolic() << "..." << endl;
}
{
cout << "Unexpected error while disabling image compression: " << e.what() << endl;
return false;
}
return true;
}
// This function loads compressed images from file, performs post-processing on them and
// saves the resulting images
int ProcessCompressedImagesFromFile(const vector<CompressedImageInfo>& compressedImageInfos)
{
int result = 0;
// Set the number of decompression threads to use
//
// *** NOTES ***
// The number of threads used by Spinnaker when performing image decompression is
// defaulted to be equal to one less than the number of concurrent threads
// supported by the system. This should already result in the fastest
// decompression speed.
//
// However, this can be configured through the SetNumDecompressionThreads() function,
// and this setting will persist for all future calls to Convert().
//
// A higher thread count will result in faster decompression but higher CPU usage, whereas
// a lower thread count will result in slower decompression but lower CPU usage.
//
const unsigned int kNumDecompressionThreads = 4;
//
// Create ImageProcessor instance for post processing images
//
ImageProcessor processor;
//
// Set default image processor color processing method
//
// *** NOTES ***
// By default, if no specific color processing algorithm Is set, the image
// processor will default to NEAREST_NEIGHBOR method.
//
processor.SetColorProcessing(SPINNAKER_COLOR_PROCESSING_ALGORITHM_HQ_LINEAR);
try
{
processor.SetNumDecompressionThreads(kNumDecompressionThreads);
cout << "Number of decompression threads set to " << kNumDecompressionThreads << endl << endl;
}
{
cout << "Unexpected error when setting the number of decompression threads to " << kNumDecompressionThreads
<< endl;
cout << "Error: " << se.what() << endl;
result = -1;
}
for (auto imageInfo = compressedImageInfos.begin(); imageInfo != compressedImageInfos.end(); ++imageInfo)
{
// Load previously saved compressed images from disk
ifstream file(imageInfo->fileName + ".raw", ios::binary | ios::in);
if (!file)
{
cout << "Failed to load image " << imageInfo->fileName << endl;
result = -1;
continue;
}
cout << "Loading compressed image from '" << imageInfo->fileName << ".raw'" << endl;
std::shared_ptr<char> imageBuffer(new char[imageInfo->compressedImageSize], std::default_delete<char[]>());
file.read(imageBuffer.get(), imageInfo->compressedImageSize);
file.close();
try
{
ImagePtr loadedCompressedImage = Image::Create(
imageInfo->imageWidth,
imageInfo->imageHeight,
imageInfo->imageXOffset,
imageInfo->imageYOffset,
imageInfo->imagePixelFormat,
imageBuffer.get(),
SPINNAKER_TLPAYLOAD_TYPE_LOSSLESS_COMPRESSED, // Note: Chunk data is not preserved when saved to disk
// therefore the non-chunk payload type is specified
imageInfo->compressedImageSize);
//
// Perform decompression and image processing
//
// *** NOTES ***
// When converting a compressed image, Spinnaker will first decompress the image
// before performing other conversion steps such as debayering. As noted above,
// the decompression portion of the operation may be multi-threaded depending on
// the number of threads set by the most recent call to SetNumDecompressionThreads().
//
// Note that if we only wanted Spinnaker to perform decompression without further image
// processing, we could call Convert with the same pixel format as the compressed image.
//
ImagePtr convertedImage = processor.Convert(loadedCompressedImage, PixelFormat_RGB8);
if (convertedImage->IsIncomplete())
{
cout << "Decompressed / Converted image is incomplete : "
<< Image::GetImageStatusDescription(convertedImage->GetImageStatus()) << endl;
}
// Save converted image
convertedImage->Save(imageInfo->fileName.c_str(), SPINNAKER_IMAGE_FILE_FORMAT_JPEG);
cout << "Image saved at " << imageInfo->fileName << ".jpg" << endl << endl;
}
{
cout << "Unexpected error when processing " << imageInfo->fileName << endl;
cout << "Error: " << se.what() << endl;
result = -1;
continue;
}
}
return result;
}
// This function acts as the body of the example; please see NodeMapInfo example
// for more in-depth comments on setting up cameras.
{
int result = 0;
try
{
// Retrieve TL device nodemap and print device information
INodeMap& nodeMapTLDevice = pCam->GetTLDeviceNodeMap();
result = PrintDeviceInfo(nodeMapTLDevice);
// Initialize camera
pCam->Init();
// Retrieve GenICam nodemap
INodeMap& nodeMap = pCam->GetNodeMap();
// Configure heartbeat for GEV camera
#ifdef _DEBUG
result = result | DisableGVCPHeartbeat(pCam);
#else
result = result | ResetGVCPHeartbeat(pCam);
#endif
// Enable chunk data features
{
cout << "Failed to enable image chunk data. Please check if image chunk data is supported on this camera"
<< endl;
return -1;
}
// Enable compression features
if (!EnableImageCompression(nodeMap))
{
cout << "Failed to enable image compression. Please check if image compression is supported on this camera"
<< endl;
return -1;
}
// Acquire images
vector<CompressedImageInfo> compressedImageInfos;
result = result | AcquireImages(pCam, nodeMap, nodeMapTLDevice, compressedImageInfos);
// Load compressed images from file and perform post-processing
result = result | ProcessCompressedImagesFromFile(compressedImageInfos);
// Disable image compression
if (!DisableImageCompression(nodeMap))
{
cout << "Failed to disable image compression." << endl;
result = -1;
}
// Disable chunk data
{
cout << "Failed to disable image chunk data." << endl;
result = -1;
}
#ifdef _DEBUG
// Reset heartbeat for GEV camera
result = result | ResetGVCPHeartbeat(pCam);
#endif
// Deinitialize camera
pCam->DeInit();
}
{
cout << "Error: " << e.what() << endl;
result = -1;
}
return result;
}
// Example entry point; please see Enumeration example for more in-depth
// comments on preparing and cleaning up the system.
int main(int /*argc*/, char** /*argv*/)
{
// Since this application saves images in the current folder
// we must ensure that we have permission to write to this folder.
// If we do not have permission, fail right away.
FILE* tempFile = fopen("test.txt", "w+");
if (tempFile == nullptr)
{
cout << "Failed to create file in current folder. Please check "
"permissions."
<< endl;
cout << "Press Enter to exit..." << endl;
getchar();
return -1;
}
fclose(tempFile);
remove("test.txt");
// Print application build information
cout << "Application build date: " << __DATE__ << " " << __TIME__ << endl << endl;
// Retrieve singleton reference to system object
SystemPtr system = System::GetInstance();
// Print out current library version
const LibraryVersion spinnakerLibraryVersion = system->GetLibraryVersion();
cout << "Spinnaker library version: " << spinnakerLibraryVersion.major << "." << spinnakerLibraryVersion.minor
<< "." << spinnakerLibraryVersion.type << "." << spinnakerLibraryVersion.build << endl
<< endl;
// Retrieve list of cameras from the system
CameraList camList = system->GetCameras();
const unsigned int numCameras = camList.GetSize();
cout << "Number of cameras detected: " << numCameras << endl << endl;
// Finish if there are no cameras
if (numCameras == 0)
{
// Clear camera list before releasing system
camList.Clear();
// Release system
system->ReleaseInstance();
cout << "Not enough cameras!" << endl;
cout << "Done! Press Enter to exit..." << endl;
getchar();
return -1;
}
// Create shared pointer to camera
CameraPtr pCam = nullptr;
int result = 0;
// Run example on each camera
for (unsigned int i = 0; i < numCameras; i++)
{
// Select camera
pCam = camList.GetByIndex(i);
cout << endl << "Running example for camera " << i << "..." << endl;
// Run example
result = result | RunSingleCamera(pCam);
cout << "Camera " << i << " example complete..." << endl << endl;
}
// Release reference to the camera
pCam = nullptr;
// Clear camera list before releasing system
camList.Clear();
// Release system
system->ReleaseInstance();
cout << endl << "Done! Press Enter to exit..." << endl;
getchar();
return result;
}
int AcquireImages(CameraPtr pCam, INodeMap &nodeMap, INodeMap &nodeMapTLDevice)
Definition Acquisition.cpp:199
int main(int, char **)
Definition Acquisition.cpp:520
int ResetGVCPHeartbeat(CameraPtr pCam)
Definition Acquisition.cpp:138
int ConfigureGVCPHeartbeat(CameraPtr pCam, bool enableHeartbeat)
Definition Acquisition.cpp:68
int RunSingleCamera(CameraPtr pCam)
Definition Acquisition.cpp:472
int PrintDeviceInfo(INodeMap &nodeMap)
Definition Acquisition.cpp:434
int DisableGVCPHeartbeat(CameraPtr pCam)
Definition Acquisition.cpp:143
const unsigned int k_numImages
Definition AcquisitionMultipleCamerasWriteToFile.cpp:55
bool DisableImageCompression(INodeMap &nodeMap)
Definition Compression.cpp:598
int ProcessCompressedImagesFromFile(const vector< CompressedImageInfo > &compressedImageInfos)
Definition Compression.cpp:637
const bool enableChunkData
Definition Compression.cpp:49
bool EnableImageCompression(INodeMap &nodeMap)
Definition Compression.cpp:482
bool DisableImageChunkData(INodeMap &nodeMap)
Definition Compression.cpp:437
bool EnableImageChunkData(INodeMap &nodeMap)
Definition Compression.cpp:379
Used to hold a list of camera objects.
Definition CameraList.h:42
void Clear()
Clears the list of cameras and destroys their corresponding reference counted objects.
CameraPtr GetByIndex(unsigned int index) const
Returns a pointer to a camera object at the "index".
unsigned int GetSize() const
Returns the size of the camera list.
A reference tracked pointer to a camera object.
Definition CameraPtr.h:44
The chunk data which contains additional information about an image.
Definition ChunkData.h:42
float64_t GetCompressionRatio() const
Description: Returns the compression ratio of the last image payload.
int64_t GetCRC() const
Description: Returns the CRC of the image payload.
The Exception object represents an error that is returned from the library.
Definition Exception.h:51
virtual const char * what() const
virtual override for what().
SmartPointer for IFloat interface pointer.
Definition Pointer.h:421
Encapsulates a GenApi pointer dealing with the dynamic_cast automatically.
Definition Pointer.h:75
Definition GCString.h:43
Image post processing class for converting a source image to another pixel format.
Definition ImageProcessor.h:159
void SetNumDecompressionThreads(unsigned int numThreads)
Sets the default number of threads used for image decompression during Convert().
void SetColorProcessing(ColorProcessingAlgorithm colorAlgorithm)
Sets the color processing algorithm used at the time of the Convert() call, therefore the most recent...
ImagePtr Convert(const ImagePtr &srcImage, PixelFormatEnums destFormat) const
Converts the source image buffer to the specified destination pixel format and returns the result in ...
A reference tracked pointer to an image object.
Definition ImagePtr.h:46
A reference tracked pointer to a system object.
Definition SystemPtr.h:44
PixelFormatEnums
Definition CameraDefs.h:946
bool IsWritable(EAccessMode AccessMode)
Tests if writable.
Definition INode.h:277
bool IsReadable(EAccessMode AccessMode)
Tests if readable.
Definition INode.h:253
interface SPINNAKER_API_ABSTRACT INodeMap
Interface to access the node map.
Definition INodeMap.h:54
@ SPINNAKER_IMAGE_FILE_FORMAT_RAW
Raw data.
Definition SpinnakerDefs.h:201
Definition Autovector.h:36
Definition GCString.h:31
Definition BasePtr.h:24
Definition Compression.cpp:52
size_t imageHeight
Definition Compression.cpp:56
size_t imageYOffset
Definition Compression.cpp:58
PixelFormatEnums imagePixelFormat
Definition Compression.cpp:59
size_t imageXOffset
Definition Compression.cpp:57
string fileName
Definition Compression.cpp:53
size_t imageWidth
Definition Compression.cpp:55
size_t compressedImageSize
Definition Compression.cpp:54
Provides easier access to the current version of Spinnaker.
Definition SpinnakerDefs.h:645
unsigned int minor
Minor version of the library.
Definition SpinnakerDefs.h:650
unsigned int major
Major version of the library.
Definition SpinnakerDefs.h:647
unsigned int type
Version type of the library.
Definition SpinnakerDefs.h:653
unsigned int build
Build number of the library.
Definition SpinnakerDefs.h:656