Class for handling parameters of the S3D camera. More...
#include <StereoParameters.h>
Public Member Functions | |
StereoParameters () | |
Constructor for StereoParameters. | |
std::string | ToString () const |
Converts the parameters to a string representation. | |
StereoParameters () | |
Constructor for StereoParameters. | |
std::string | ToString () const |
Converts the parameters to a string representation. | |
StereoParameters () | |
Constructor for StereoParameters. | |
std::string | ToString () const |
Converts the parameters to a string representation. | |
Public Attributes | |
float | scan3dCoordinateOffset |
Minimum number of disparities. | |
unsigned int | totalDisparity |
Number of disparities. | |
bool | scan3dInvalidDataFlag |
float | scan3dInvalidDataValue |
StreamTransmitFlags | streamTransmitFlags |
Flags to enable streams image transmission. | |
bool | doComputePointCloud |
flag to enable computation of the 3D point cloud. | |
int | uniquenessRatio |
Uniqueness ratio value. | |
int | smallPenalty |
Small penalty. | |
int | largePenalty |
Large penalty. | |
bool | postProcessDisparity |
Flag to enable disparity post-processing. | |
int | maxSpeckleSize |
Speckle range value. | |
int | speckleThreshold |
Speckle threshold value. | |
float | exposureTime |
Exposure time value. | |
float | gainValue |
Gain value. | |
float | scan3dFocalLength |
float | scan3dBaseline |
float | scan3dPrincipalPointV |
float | scan3dPrincipalPointU |
PixelFormatEnums | pixelFormat |
Pixel format enumeration. | |
float | scan3dCoordinateScale |
Class for handling parameters of the S3D camera.
StereoParameters | ( | ) |
Constructor for StereoParameters.
StereoParameters | ( | ) |
Constructor for StereoParameters.
StereoParameters | ( | ) |
Constructor for StereoParameters.
std::string ToString | ( | ) | const |
Converts the parameters to a string representation.
std::string ToString | ( | ) | const |
Converts the parameters to a string representation.
std::string ToString | ( | ) | const |
Converts the parameters to a string representation.
bool doComputePointCloud |
flag to enable computation of the 3D point cloud.
float exposureTime |
Exposure time value.
float gainValue |
Gain value.
int largePenalty |
Large penalty.
int maxSpeckleSize |
Speckle range value.
PixelFormatEnums pixelFormat |
Pixel format enumeration.
bool postProcessDisparity |
Flag to enable disparity post-processing.
float scan3dBaseline |
float scan3dCoordinateOffset |
Minimum number of disparities.
float scan3dCoordinateScale |
float scan3dFocalLength |
bool scan3dInvalidDataFlag |
float scan3dInvalidDataValue |
float scan3dPrincipalPointU |
float scan3dPrincipalPointV |
int smallPenalty |
Small penalty.
int speckleThreshold |
Speckle threshold value.
StreamTransmitFlags streamTransmitFlags |
Flags to enable streams image transmission.
unsigned int totalDisparity |
Number of disparities.
int uniquenessRatio |
Uniqueness ratio value.