Interface for replaying write commands on a port. More...
Public Member Functions | |
PortReplay () | |
virtual | ~PortReplay () |
virtual void | Replay (IPortWriteList *pPortRecorder, bool Invalidate=true) |
sends the commands to the camera. More... | |
virtual void | SetReference (IPort *pBase) |
overload SetReference for Value More... | |
void * | GetPortReplayHandle () |
virtual EAccessMode | GetAccessMode () const |
Base interface overrides. More... | |
virtual void | Read (void *pBuffer, int64_t Address, int64_t Length) |
Reads a chunk of bytes from the port. More... | |
virtual void | Write (const void *pBuffer, int64_t Address, int64_t Length) |
Writes a chunk of bytes to the port. More... | |
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PortNode () | |
Constructor. More... | |
PortNode (std::shared_ptr< Node::NodeImpl > pValue) | |
constructor with GenICam IValue More... | |
~PortNode () | |
Destructor. More... | |
void | SetPortImpl (IPort *pPort) |
Sets pointer the real port implementation; this function may called only once. More... | |
virtual EYesNo | GetSwapEndianess () |
Determines if the port adapter must perform an endianess swap. More... | |
virtual Spinnaker::GenICam::gcstring | GetChunkID () const |
Get the Id of the chunk the port should be attached to. More... | |
virtual EYesNo | CacheChunkData () const |
Indicates if the chunk a adapter must hold a cached version of the chunk data. More... | |
virtual void | StartRecording (IPortWriteList *pPortRecorder) |
Starts logging all WriteRegister commands to a list. More... | |
virtual void | StopRecording () |
Stops recording. More... | |
virtual void | SetReference (INode *pBase) |
overload SetReference for Value More... | |
virtual void | SetReference (IChunkPort *pBase) |
overload SetReference for Value More... | |
std::shared_ptr< Node::NodeImpl > | GetPortHandle () |
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Node () | |
Constructor. More... | |
Node (std::shared_ptr< Node::NodeImpl > pNodeHandle) | |
Constructor. More... | |
~Node () | |
Destructor. More... | |
virtual GenICam::gcstring | GetName (bool FullQualified=false) const |
Get node name. More... | |
virtual GenApi::ENameSpace | GetNameSpace () const |
Get name space. More... | |
virtual EVisibility | GetVisibility () const |
Get the recommended visibility of the node. More... | |
virtual void | InvalidateNode () |
Indicates that the node's value may have changed. More... | |
virtual bool | IsCachable () const |
Is the node value cacheable. More... | |
virtual EYesNo | IsAccessModeCacheable () const |
True if the AccessMode can be cached. More... | |
virtual ECachingMode | GetCachingMode () const |
Get Caching Mode. More... | |
virtual int64_t | GetPollingTime () const |
recommended polling time (for not cacheable nodes) More... | |
virtual GenICam::gcstring | GetToolTip () const |
Get a short description of the node. More... | |
virtual GenICam::gcstring | GetDescription () const |
Get a long description of the node. More... | |
virtual GenICam::gcstring | GetDisplayName () const |
Get a name string for display. More... | |
virtual GenICam::gcstring | GetDeviceName () const |
Get a name of the device. More... | |
virtual void | GetChildren (GenApi::NodeList_t &Children, ELinkType LinkType=ctReadingChildren) const |
Get all nodes this node directly depends on. More... | |
virtual void | GetParents (GenApi::NodeList_t &Parents) const |
Gets all nodes this node is directly depending on. More... | |
virtual CallbackHandleType | RegisterCallback (CNodeCallback *pCallback) |
Register change callback Takes ownership of the CNodeCallback object. More... | |
virtual bool | DeregisterCallback (CallbackHandleType hCallback) |
De register change callback Destroys CNodeCallback object. More... | |
virtual INodeMap * | GetNodeMap () const |
Retrieves the central node map. More... | |
virtual GenICam::gcstring | GetEventID () const |
Get the EventId of the node. More... | |
virtual bool | IsStreamable () const |
True if the node is streamable. More... | |
virtual void | GetPropertyNames (GenICam::gcstring_vector &PropertyNames) const |
Returns a list of the names all properties set during initialization. More... | |
virtual bool | GetProperty (const GenICam::gcstring &PropertyName, GenICam::gcstring &ValueStr, GenICam::gcstring &AttributeStr) |
Retrieves a property plus an additional attribute by name If a property has multiple values/attribute they come with Tabs as delimiters. More... | |
virtual void | ImposeAccessMode (EAccessMode ImposedAccessMode) |
Imposes an access mode to the natural access mode of the node. More... | |
virtual void | ImposeVisibility (EVisibility ImposedVisibility) |
Imposes a visibility to the natural visibility of the node. More... | |
virtual INode * | GetAlias () const |
Retrieves the a node which describes the same feature in a different way. More... | |
virtual INode * | GetCastAlias () const |
Retrieves the a node which describes the same feature so that it can be casted. More... | |
virtual GenICam::gcstring | GetDocuURL () const |
Gets a URL pointing to the documentation of that feature. More... | |
virtual bool | IsDeprecated () const |
True if the node should not be used any more. More... | |
virtual EInterfaceType | GetPrincipalInterfaceType () const |
Get the type of the main interface of a node. More... | |
virtual bool | IsFeature () const |
True if the node can be reached via category nodes from a category node named "Root". More... | |
void | SetNodeHandle (std::shared_ptr< Node::NodeImpl > pNodeHandle) |
Set Node handle. More... | |
std::shared_ptr< Node::NodeImpl > | GetNodeHandle () const |
Get Node handle. More... | |
virtual bool | IsSelector () const |
Selector interface overrides. More... | |
virtual void | GetSelectedFeatures (FeatureList_t &) const |
retrieve the group of selected features More... | |
virtual void | GetSelectingFeatures (FeatureList_t &) const |
retrieve the group of features selecting this node More... | |
virtual void | SetReference (ISelector *pBase) |
void | SetNodeMap (INodeMap *pNodeMap) |
virtual bool | operator== (int nullPtr) const |
virtual bool | operator!= (int nullPtr) const |
Additional Inherited Members | |
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std::shared_ptr< Node::NodeImpl > | m_pNodeData |
std::list< CallbackHandleType_t * > | m_Callbacks |
List of callbacks. More... | |
INodeMap * | m_pNodeMap |
Interface for replaying write commands on a port.
PortReplay | ( | ) |
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virtual |
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inlinevirtual |
Base interface overrides.
Get the access mode of the node
Reimplemented from Node.
Reimplemented in PortRecorder.
void* GetPortReplayHandle | ( | ) |
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inlinevirtual |
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virtual |
sends the commands to the camera.
the default implementation just walks the list and issues each command using the WriteRegister method. Depending on the capabilities of the transport layer the implementation can however use a special command which sends all register write commands as one package.
Reimplemented from PortNode.
Reimplemented in PortRecorder.
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virtual |
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inlinevirtual |
Contact Support | Spinnaker® SDK Programmer's Guide and API Reference | Thu Dec 16 2021 © FLIR Integrated Imaging Solutions Inc. All rights reserved. |